One thing videogames are quite good at is ambiguity. An ambiguous novel is hard to pull off at best, infuriating at worst: you need to be told what’s happening in order to imagine anything, and […]
Tom is an aspiring author, editor, and games critic. He has written for such esteemed places as Pixels or Death and Nightmare Mode, as well as other outlets. He dreams of owning a moon base and getting positive reactions from readers.
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