Fantasy Cartography, Part 2

Fantasy cartography is like playing SimCity; first you create and then you take an almost gleeful joy in the destruction before rebuilding from the ashes.

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Interview with Pat Mills, Founder of 2000AD

Over four decades Pat Mills has been a major force in keeping the British comics industry alive. I caught up with him to chat about the reappearance of one of his most enduringly popular characters, the Celtic barbarian, Sláine.

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Embracing Dragon Age’s Source Material

(The game’s) unvoiced goal is to revive the old days of role playing games. As much as it can, it attempts to cop the vibe of classic titles like Baldur’s Gate and Planescape: Torment, Dungeons and Dragons based properties

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Excerpt: Thom Blood by Terence Jackson

Thom Blood is the second installment in the Blood Underground series by author Terence Jackson. Blood Underground chronicles the lives of a particular clan of vampires and their minions who inhabit the unused and deserted train tunnels that crisscross underneath the city of London.

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The Art of the Game

Illustration is also of paramount importance to another venue for science fiction and fantasy and that is as part of the packaging that goes along with role-playing and video games.

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The Geek Test: What’s Your Score?

I believe people of all types should be able to join in geek events and have fun whether they’re sufficiently geek credentialed or not, but I wondered how one might one go about quantitatively evaluating “geekiness”

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Fantasy Cartography for Writers (part 1)

Fantasy cartography isn’t new, of course, from Lord of the Rings to Throne of the Crescent Moon, maps help readers to connect with the universe, to make unfamiliar locales a little more familiar. It’s always fun when there’s a heroic journey involved, be it a quest to dump a shiny bracelet in fiery nastiness or running from doom.

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