The Game of Worlds by Roger Macbride Allen

4.4 Stars

Adam O’Connor was trying to erase one mistake.
Instead, the future erased him.

Pulled out of his own time at the worst moment of his life, Adam wakes up centuries ahead—into a humanity that has mastered teleportation, touches the stars… and is running out of luck.

Interstellar gateways have opened the universe—but only teenagers can survive the journey. Now the future is quietly recruiting from the past, gathering young people who don’t yet know what they’re destined to become. Adam is one of them.

Thrown into a dangerous game involving alien powers, fragile alliances, and worlds balanced on the edge of catastrophe, Adam must grow up fast—or watch entire civilizations pay the price for his failures. Because in this future, history isn’t just remembered.

It’s used.

A high-stakes science fiction adventure about second chances, hard choices, and the terrifying cost of playing games with worlds—set in David Brin’s Out of Time universe.

Available in Print Edition
Price: $34.99 Trade Paperback
$19.99 Digital
Length: 224 pages

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